DTLSv1p3-AI-PQC

ACK Processing Integration with DTLS v1.3 Handshake State Machine

Overview

The ACK (Acknowledgment) processing system has been integrated into the DTLS v1.3 handshake state machine to provide reliable message delivery during the handshake process. This integration ensures that handshake messages are properly acknowledged and retransmitted when necessary, improving reliability over unreliable transport layers.

Architecture

Components

  1. HandshakeManager: Manages ACK generation, message tracking, and retransmission logic
  2. Connection State Machine: Integrates ACK processing with handshake state transitions
  3. ReliabilityManager: Handles timeout calculations and retransmission scheduling
  4. ACK Messages: 24-bit sequence number based acknowledgment system

Integration Points

Connection::handle_handshake_message()
    ├── HandshakeManager::process_message()  // Process through reliability layer
    ├── handle_ack_message()                 // Handle ACK-specific logic
    └── State machine transitions            // Update connection state

State Machine Integration

ACK Processing States

The ACK processing is active during the following connection states:

ACK processing is disabled during:

Message Flow

1. Receive Handshake Message
   ├── Process through HandshakeManager (generates ACK automatically)
   ├── Update connection state based on message type
   └── Continue handshake progression

2. Send Handshake Message  
   ├── HandshakeManager tracks message for reliability
   ├── Message sent through transport layer
   └── Start retransmission timer

3. Receive ACK Message
   ├── HandshakeManager processes ACK ranges
   ├── Update RTT calculations 
   ├── Cancel retransmission timers
   └── Clean up acknowledged messages

4. Timeout Processing
   ├── Check for unacknowledged messages
   ├── Apply exponential backoff
   ├── Retransmit messages or fail handshake
   └── Update statistics

Implementation Details

Connection Class Changes

New Methods

HandshakeManager Integration

// Initialize HandshakeManager with ACK support
protocol::HandshakeManager::Config handshake_config;
handshake_config.enable_ack_processing = true;
handshake_manager_ = std::make_unique<protocol::HandshakeManager>(handshake_config);

// Setup callbacks
auto send_callback = [this](const HandshakeMessage& message) -> Result<void> {
    return send_handshake_message(message);
};

auto event_callback = [this](HandshakeEvent event, const std::vector<uint8_t>& data) {
    // Map handshake events to connection events
};

ACK Message Handling

Automatic ACK Generation

ACK Processing Logic

Result<void> Connection::handle_ack_message(const protocol::ACK& ack_message) {
    // State validation
    if (!should_process_ack_for_state(state_)) {
        return make_result(); // Ignore ACKs in inappropriate states
    }
    
    // HandshakeManager handles the actual processing
    // Connection layer performs state-specific validation
    
    update_last_activity();
    return make_result();
}

Timeout Processing

Periodic Timeout Checks

Result<void> Connection::process_handshake_timeouts() {
    if (!handshake_manager_ || !should_process_ack_for_state(state_)) {
        return make_result();
    }
    
    auto timeout_result = handshake_manager_->process_timeouts();
    if (!timeout_result) {
        fire_event(ConnectionEvent::HANDSHAKE_FAILED);
        return timeout_result;
    }
    
    return make_result();
}

Retransmission Strategy

Configuration Options

ConnectionConfig Integration

ConnectionConfig config;
config.handshake_timeout = std::chrono::milliseconds(10000);     // Max handshake time
config.retransmission_timeout = std::chrono::milliseconds(1000); // Initial RTO
config.max_retransmissions = 5;                                  // Max retransmit attempts

HandshakeManager Configuration

HandshakeManager::Config handshake_config;
handshake_config.initial_timeout = config.retransmission_timeout;
handshake_config.max_timeout = config.handshake_timeout;
handshake_config.max_retransmissions = config.max_retransmissions;
handshake_config.enable_ack_processing = true;
handshake_config.max_flight_size = 10; // Max unacknowledged messages

Error Handling

Timeout Scenarios

ACK Validation

Error Events

Statistics and Monitoring

Handshake Statistics

struct ConnectionStats {
    std::chrono::milliseconds handshake_duration{0};
    uint32_t handshake_retransmissions = 0;
    uint64_t records_sent = 0;
    uint64_t records_received = 0;
    uint32_t protocol_errors = 0;
};

HandshakeManager Statistics

struct Statistics {
    uint32_t messages_sent{0};
    uint32_t messages_received{0};
    uint32_t acks_sent{0};
    uint32_t acks_received{0};
    uint32_t retransmissions{0};
    uint32_t messages_in_flight{0};
    std::chrono::milliseconds current_rto{0};
};

Usage Examples

Basic Integration

// Create connection with ACK support
auto connection = Connection::create_client(config, crypto_provider, server_address);
connection->initialize();

// Start handshake (ACK processing happens automatically)
connection->start_handshake();

// Periodic timeout processing (should be called regularly)
while (handshake_in_progress) {
    connection->process_handshake_timeouts();
    std::this_thread::sleep_for(std::chrono::milliseconds(100));
}

Event Handling

auto event_callback = [](ConnectionEvent event, const std::vector<uint8_t>& data) {
    switch (event) {
        case ConnectionEvent::HANDSHAKE_COMPLETED:
            std::cout << "Handshake completed successfully with ACK support\n";
            break;
        case ConnectionEvent::HANDSHAKE_FAILED:
            std::cout << "Handshake failed - may be due to ACK timeout\n";
            break;
    }
};

Performance Considerations

Optimization Features

Network Adaptivity

Testing

The integration includes comprehensive test examples:

Future Enhancements

Potential Improvements

  1. Congestion Control: Implement congestion avoidance algorithms
  2. Network Path Changes: Handle path MTU discovery and adaptation
  3. Advanced Metrics: Additional performance and reliability metrics
  4. Configuration Profiles: Predefined configurations for different network types

Integration Points

  1. Record Layer: Full integration with encrypted record processing
  2. Connection Migration: Support for connection ID based migration
  3. Early Data: ACK processing for 0-RTT data transmission

Conclusion

The ACK processing integration provides robust reliability for DTLS v1.3 handshake messages while maintaining clean separation of concerns between the connection state machine and reliability mechanisms. The implementation follows DTLS v1.3 specifications and provides configurable parameters for different network environments.